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September 2006 Newsletter
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Resources

Following are some resources that I can personally recommend!

Esther C. Kane
Eckweb Designs, Inc.

The Long Tail is a marketing concept that I've been following for many years. The basic concept, as it applies to Internet Marketing is to create pages on websites targeting keyword phrases that may not be as popular as other phrases. In other words, if your website has 10 pages marketing "not so popular" keyword phrases then it'll get into the top 10 of the search engines and bring in more traffic than if you tried to market 1 page for a very popular keyword phrase. It's a very successful concept, one that I've used over and over again!
AdSense Code is a great book (with a cute take from the DaVinci Code) about using AdSense. It's a great way to generate passive income. If you're not familiar with Adsense, this book may help you begin to understand the impact it can have. Frankly, I don't understand why anyone would NOT use Adsense.
Waiting For Your Cat To Bark is another one of my favorites. It's all about how to Convert visitors into customers. And not just for websites, either. It's a great and easy read.
Don't Make Me Think is a great book for anyone who thinks they can design a website. It's got some great tips and ideas on how websites can be more more "user friendly" which in turn increases conversions!




Marketing Tips

Plan, Plan and More Planning
by Esther Kane - Eckweb Designs

One factor many small and home based businesses seem to ignore is that of Planning.

Because of lack of time and/or lack of money, many solopreneurs begin their businesses without planning.

Unfortunately, that habit carries on over to all the projects in their business, including the marketing.

After 6 (almost 7) years of being in business, I have finally learned the lesson of planning. I don't begin a project or make a purchase without first Planning.

When it comes to website design and website marketing, the Planning stages are the most important. The truth is, if a website is planned out, the actual design work is minimal. That saves you money and time! And believe me, it saves the web designer much aggravation!

So, how do you go about planning a website design or a website marketing campaign?

Adobe.com put together a great "tutorial" on how to plan a website.

Check it out!

PowerHomeBiz has a nice article on planning an Internet Marketing campaign.

Check it out!

Do you have an Internet Marketing Tip you would like to share?

Email us at...
info@theseolady.com




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Better Web Site ROI
Through Search Engine Optimization

Article
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A Report From A Happiness Guru

Since we know that people who are happy live longer, are healthier and have the capacity to fully enjoy life, Dr. Ann Moliver Ruben, an 81-year-old psychologist, decided she had to do something about teaching people the importance of happiness.

So she fashioned herself into a HAPPINESS GURU and published a tiny book with tremendous ideas called The Memoirs of a Happy Psychologist.

People who read it learn that it is crucial to look at the bright side of life and demand that the doom and gloom side disappear immediately. They are encouraged to greet each day with thanks to God for giving them another day so they can bring joy into their lives and joy into the lives of others. They learn that money alone does not bring happiness. They appreciate the power they have to change negative attitudes into positive ones.

The HAPPINESS GURU reports rave reviews. One said, "Your book is a masterpiece." It can be yours for $10.00, plus $2.00 mailing charges, by contacting Women Are Wonderful.

Contact us today about your article(s) and get yourself promoted!!





Editorial   

Hello Everyone!

One of the factors that I LOVE so much about Internet Marketing is that it's constantly changing. There's always something new to do, to learn, to read about. It certainly is not a boring and static field!!

So, what am I learning now? Something called "Persuasion Architecture". Basically, it's the process of designing websites to increase conversion rates.

After 6 years of practicing SEO, I am very good at getting targeted traffic to a website. But I don't feel as confident when it comes to converting that traffic into sales.

Part of the problem is trying to convince a client that their website really does need changes. Sometimes, major changes. And as much as my customers say they want to earn more, their often unwilling to pay more to get those changes into effect. After all, there's no guarantee that the changes on the website will absolutely bring in customers. All I can give are results from other customers. So, it's a bit of a dilemma.

If you want to read more about this, one of the books I recommend in this newsletter, "Waiting For Your Cat To Bark" is about converting clients into customers, I highly recommend it.

On another note, some of you may have noticed on your monthly marketing reports this month that there is a NEW feature. I have been wanting to do this for over a year and have finally begun! Each month I will add this new feature to more and more reports so if your report doesn't yet show it, don't worry, it's coming!

The New "Tips, Suggestions and Comments" section on your reports will allow me to write down what I'm thinking about as I review your website for the month. It's simply not enough to just give you the numbers and statistics. I want your website to succeed and the only way I can do that is with your help. If the website doesn't change and move forward with the recommendations, well, at least I can feel confident that I've done all that I can do. After all, a horse can be brought to water but, it can't be forced to drink!

Sincerely,
Esther C. Kane
Eckweb Designs, Inc.
678.765.0120
Improved Search Engine Rankings


Search Engine Optimization
Keywords In URLs - Not Just For Search Engines
by Doug at SEO SpeedWagon

Is it just me, or are you also paying more attention to the URL listed in search engine result pages?

Let's say you're searching for a new memory stick for your child's PSP. The top two results at Yahoo have equally compelling listings, however, the URLs displayed are:

www.seospeedwagon.com/psp_memory_stick.htm

and

www.seospeedwagon.com/store/Other_W0QQsacatZ21189QQsocmdZListingItemList

Which might you be more persuaded to click on?

Boy, that first one may be just what I'm looking for eh?

Apparently the first site refers to a PSP memory stick as "psp_memory_stick" whlie the second site calls it a "Other_W0QQsacatZ21189QQsocmdZListingItemList".

I think this is a good example of how URLs displayed in search engine results pages are becoming more and more valuable as CONTENT that may affect the clickability of the entire listing.

But what about you? How are the search engines displaying your URLs? How about the URLs of your competitors? Do they qualify as keyword-relevant or as keyword-jibberish?

I'm a firm believer in keyword-enhanced, logical URL structure because:

A. There is some (no one knows exactly how much) benefit in search engine performance when keywords are included in the names of your domain and/or pages.

B. From a usability (and common sense) aspect, a URL that displays my searched keyword or similar tells me a click will likely lead me where I want to go.

You can read the original article here.
SEO Speedwagon is a great blog on Internet Marketing and SEO. Check it out!



Online and Offline Marketing Tips

Not Your Usual Marketing Tips

Not Your Usual Marketing Tips
Vol. 4, No. 9
September 5, 2006

My wife and I were in Denver, Col., this past week, helping our son furnish his new apartment as he awaits the beginning of grad school at the University of Denver. Craving ice cream one evening, we sauntered into a 1950s retro place called “Gunther Toody’s” (named for a character in the old sitcom “Car 54, Where Are You?”…though I could swear that show didn’t air until the early ‘60s. Anyway, I digress…).

Marketing, as it were, to the nostalgia buffs among us from the get-go, there was one moment in particular that literally turned our heads…

Welcome to the September edition of Not Your Usual Marketing Tips from JDK Marketing Communications Management.

When I asked to see the menu for the ice cream desserts, the waitress pointed instead to a curiously familiar item on the table. It was an old, red View Master. Remember those…the binocular-like housing with the circular array of tiny picture slides mounted partially on top? I looked through the viewers and immediately saw – in “3-D” yet! – an inviting thick chocolate shake with Reese’s pieces in it. I flipped the outside lever and another 3-D image came on, of a raspberry-flavored, vanilla-based shake. I delightedly continued to flip the lever for tantalizing pictures of more and more tasty treats…

I mean, how cool was that?

I’d love the opportunity to steal that idea some day and use it for a presentation either for my own marketing communications services, or the products of a “visionary” client.

What have you done lately to make your presentation, your product, your image “cool?” Or, at the least, something memorable, something unique, something for others to talk about?

Hey, I’m game if you are.

See you again the first Tuesday of next month for another edition of Not Your Usual Marketing Tips. (In 2-Dimension, only…)

Joel Kweskin
JDK Marketing Communications Management
704.846.4835, office
704.575.8850, cell
704.841.2746, fax
www.jdkmarketing.biz


Article Of The Month

Tale of the Broken Light Fixture: A Target Audience Analogy
By Scottie Claiborne © 2005
Cool Look, The Right Price

There it was. At the home improvement store. On sale! The coolest little brushed nickel light fixture. It was hip and stylish with it's modern square glass design and only $18, half off of clearance price! (Now ladies, you know that is too good of a deal to pass up.)

My hallway was in desperate need of new lighting. The dorky jelly jar ceiling fixture that the builder put in years ago did nothing to highlight my gallery of black and white family photos. Without hesitating, it went into my cart and was soon on it's way home with us.

I put it up right away. It was easy to install and it looked great! Not only that, it cast a half-circle halo of light on the pictures on the opposite wall. The bright glow of the halogen bulb illuminated the pictures with dramatic shadows. Perfect! It seemed like the ideal solution.
Functionality Issues Emerge

I headed back to my desk to work. It wasn't long before I heard a loud "clunk".

"What was that?" I yelled. "Um.. sorry..." came the small reply.

I hopped up and went to look. Aha... the shoe/coat closet door was smacking into my new light fixture when fully opened. Easy enough to fix! User error; training should do the trick. "Don't do that anymore!" I instructed the kids.

Every time I heard a "clunk" I'd yell, "STOP OPENING THAT DOOR SO WIDE!" Actually, this worked for a while. I trained my users not to slam the door open and everything got along nicely. I had the look and the coolness I wanted and I'd trained my users to live with a slight functionality problem.

The Universal User Issue

What I didn't bargain on was the users that I couldn't control. A stream of neighborhood kids, nephews, nieces, and friends traverses through my house on a fairly regular basis. And they all need to put their shoes in the shoe closet.

My user training ("STOP SLAMMING THAT DOOR!") was ineffective against such an onslaught. These users didn't visit often enough to learn the functionality of my unique situation and had to be taught every time they came over. I found myself lecturing each one as they came in on how to "work the closet door". Not only was it ineffective, it was a huge waste of my time!

My first instinct was to blame the users. How hard can it be? No one needs to open the closet door all the way to the wall in order to access the closet. Why couldn't they follow instructions? Not only that, I reminded them ALL the time so they were getting negative reinforcement when they forgot.

Target Audience Defines What You Can Effectively Do With Your Site

I had failed to take my target audience into account. If my target audience were:

* Only Adults and
* Only People Who Lived in My House

I could have made the limited functionality work so that I could have the look I wanted.

Since I could not control my target audience, I needed to make this work for anyone who was in my house, and without additional training.

Site Issues

The same thing often happens with websites. Someone knows someone who can do some great flash graphics, or one of the programmers comes up with a cool javascript or the designer builds a knockout design with non-standard navigation. You think it's cool and it brands your company as cutting edge. Your office users can use it fine (with a little coaching at first.) And yet, your web results are lousy.

Low sales, low newsletter subscriptions, few leads, very little interaction. It's almost as if your site doesn't exist. However looking at the webstats, you see that users are finding your site and even hanging around a little while, but they don't engage or interact. Most likely, you have a usability issue.

Usability issues are easy to overlook because you and your staff already know how to navigate and use the site. You guys aren't the ones slamming the light fixture into the wall... it's all the people who have to learn the rules.

Often people will say, "But the instructions on how to use it are written right there," or "All they have to do is try it to see how it works," but the reality is that if your site is not intuitive to use for your target audience, they aren't likely to invest the time to learn how it's supposed to work... even if it means reading a single sentence.
Fixing the Usability Issue

The obvious solution for me would have been to remove the light fixture and put up a shorter one. That would solve the problem, but lose the look. This is the option most usability analysts will give you... functionality without form. It overlooks the reason you have the issue in the first place... because you want that element!

The option I chose was what we might call a workaround. Instead of replacing the offending element (the light), I made the other elements work with IT. I installed a pneumatic door closer on the closet door, like the ones you see on storm doors. Not only did this limit how far the door could open, it automatically closed the door, keeping me from having to close the door 12 times a day when the kids left it open. A creative solution can often solve several problems!

How do you get creative with your isssues? First, identify them. Have 5-7 people who have never used your site before attempt to do common tasks on your site. Watch to see where they stumble. Common themes are usually spotted in several users.

Then, determine what is causing the issue. The most common issues are:

* Something that can't be found
* Something that doesn't work as expected
* Something that drives users nuts, like animation, sounds, or delays

Once you've determined what the problem is, think it through. Do you need to get remove it, reorganize it, reduce it, or modify how it or other elements work?

Identifying user issues such as flash or javascript or dropdown navigation, applications that don't work in all browsers, annoying pop-ups, low contrast color schemes and more doesn't always mean you have to abandon the look or the function of that element. If you apply some creativity to solution, you can often keep your light fixture and your kids, I mean your cool site function and your usability. :-)

Scottie Claiborne is the Web Marketing Strategist for Right Click Web Consulting and the facilitator of the Successful Sites Newsletter. She is a speaker at the Search Engine Strategies conferences and the High Rankings Seminars as well as the administrator of the High Rankings Forum. She is an avid bargain shopper who often spends way too much time making things work instead of just taking them back to the store.


For Web Designers

Back to the User: Creating User-Focused Websites
By Tammy Sachs

Since our earliest interviews with Web users, enormous progress has been made in shaping sites that inform, engage and build lasting customer relationships. Imagine searching for information without Google; finding a rare collectible without eBay, figuring out what ails you (at 3 A.M.) without WebMD, or getting the news you want delivered to your desktop without your favorite online newspaper.

We've all come a long way. That being said, when we observe target users trying out Web sites in our consumer lab, some common problems persist. This article summarizes five key lessons learned from listening to and observing all kinds of users (from teens to seniors to doctors) try out all kinds of Web sites at various stages of development. Our goal: to provide some overarching guidelines about bringing a customer voice to site design.

Lesson 1: If you want to know what people want, ask them.

Many marketers--even of well-established brands--forget the basics of marketing and usability research and treat the World Wide Web like the Wild Wild West, not exploring up front:

* Who will be using the site--customers, prospects, investors, etc.
* How these users speak and think
* What content and features drive their interest
* The relationship between the on- and off-line experience

Over the years, we have conducted post-launch research for many organizations that launched their sites without conducting any marketing or usability research--a treacherous process known as "Launch and Learn." The outcome: costly revisions implemented after alienating and frustrating untold numbers of customers and prospects.

We have also worked with many organizations that first expose target users to their Web sites in usability testing--after considerable time, money, and emotional investment has been made in a particular site architecture, feature set, and look and feel. This often occurs right before launch when there is little chance for user feedback to be integrated--and at great cost. Sound familiar?

To fast track the development process and infuse initial design ideas with a user mindset, we suggest conducting a few carefully constructed focus groups at the very outset. These are some of the questions we've found that focus group research can help answer:

* How to create a "front door" that will successfully "invite in" each of your various audiences (customers and prospects; doctors and patients, etc.)
* How to "bucket" the main content areas and label them intuitively
* What the site can do to reinforce a brand's strengths and overcome its shortcomings (e.g. beef up customer service, offer products there is no room for in your stores)
* What features and content are worth building or acquiring

If done well, focus groups should generate insights that help designers build a robust prototype of the site that comes pretty close to nailing what users want. It is at this point that a site is ready for usability testing.

Lesson 2: If you want to know if they can use your site, watch them do it.

Many marketers launch sites without knowing if anyone other than their developers can use the site to:

* Buy a car
* Build a stock portfolio
* Send a gift
* Find out about a drug or disease
* Get the right cell phone plan

Despite all the progress we've made on the Web, how many of us still today experience:

* Error messages that don't help us
* Registration processes we can't complete
* Products we can't find
* Purchase paths that don't lead to a sale

Either these sites have not done usability testing or the testing they've done has not accomplished its goal--to make sure the people who use the site can easily and successfully do what they came to do.

The following are tips for how to conduct usability testing that ensures that your users can--and want to--use your site.

* Interview people who would actually use your site. If you want to know if a gift finder service works, there is no substitute for observing the folks that would choose to use it.
* Start early--before you've built out the entire site.
* Even if you use a slide show, show test participants screens on a computer, not paper. We believe strongly that all of us react differently to a computer screen than we do to a printed page. Test in the medium you ultimately will use.
* Give people tasks to do that let you see them travel the key pathways you want to make sure are successful.
* Word the tasks so they don't use the language of the site.
* Don't just observe people as they are trying out a path: ask them what they are thinking. If queried at the very moment they click on a particular button, test participants can tell you exactly what was going through their mind--and offer invaluable help about how to fix navigation, labels, etc.
* Iterate. After the fourth person tells you they don't know what a key label means, change it. Modify the prototype based on their collective feedback and try a new label with the next four people. Iterative design and testing makes the best use of research dollars and accelerates development.
* Document your findings on video. Reviewing tapes of the user experience is very helpful to developers. Integrating video clips of real users into your presentations to management provides powerful support for your recommendations.

Lesson 3: Your homepage is a 30 second window of opportunity. Don't be shy.

Many homepages are so cluttered that it is difficult for site visitors to figure out basic information such as what the site is all about and who it serves. One of the things people tell us about Google is that the sheer simplicity of the homepage gives users the impression that their search will be successful.

While your homepage may need to contain a great deal more information than Google's, there is a lesson to be learned from their approach.

We've found that if you're lucky, users will stick around and try to figure out your homepage for about 30 seconds. Therefore, their first impressions are critical. Users should immediately be able to:

* Understand what you offer and feel like they've come to the right place
* Select the path that is right for them--HMO plan member, HR Director, online banking customer, loan applicant
* Identify the range of activities they can do--get recipes, shop, download forms, chat, etc.
* Intuit what is most important from where you've placed content.

We find that users consistently correlate where you place "stuff" on the homepage with its importance:

* Left, center, and above the fold = important.
* Below the fold = unimportant.
* Anything with a logo or ad-like visual, next to a banner or on the far right of the page = advertising which = "ignore" me.

Just like with a newspaper, we as Web site users have been trained to select "in" some information and select "out" others--and we've created strategies for navigating lots of information. It is critical in laying out your homepage not only to eliminate what is extraneous (or can be introduced later) but to put the most important content and functionality in the high rent district!

Lesson 4: People don't read, don't make them.

We figure about 10% of the population at most are true "readers." You occasionally encounter them in usability testing. They read every instruction, caption, copy point, etc. They make informed decisions about what button to click on and what path to take. It is important to note that they are a very small segment of Web users. The rest of us:

* Click first, read or think later
* Go directly to a bolded word, icon, or button that looks about right
* Skip over directions, help pages, or text that gets in the way of where we think we want to go
* Take a lot of inadvertent pathways and need an easy way to get back on track

In order for your site to succeed, it is important to design for the "non-reader":

* Any words, instructions or data crucial to a user's success should be embedded in a visual icon so it can't be missed.
* People will tend to fill in the first field they see even if it isn't for them. So, if you have two alternate paths, try presenting them side-by-side vs. one after the other. This will protect non-readers from filling out a field that is not intended for them.
* If a task requires several steps, number them so users can easily track where they are and what to do next.
* Don't tell them anything until they need to know it.
* Many users are very literal so make sure your words cannot be misinterpreted (e.g. "Click anywhere to begin"; "Buy now.")
* Provide enough information up front (e.g. article summary, product overview) so users can quickly assess if they want to take a path--but not so much detail that they have to wade through lots of copy before getting to other options
* Use hyperlinks effectively so users control their pathway--and the level of detail they seek. The beauty of the Web is its "non-linearity."

Most importantly, when designing your interface, consider that non-readers will not always take the path you intended for them. So, save them from the garden path. Your overall site architecture should be consistent with a clear breadcrumb trail that lets them easily and intuitively get back on track.

Lesson 5: Search and You Shall Find... Hopefully!

In many a usability lab, you give a user a task to find or buy something and the first thing they do is to search for the Search box. That is, if they can't immediately find what they want on your homepage and, for some, even before they've given it a shot, they start typing what they want in your search box.

As such, Search is probably one of the most critical things to get right on your site. Here are some guidelines we've developed based on what users have told and shown us about what makes or breaks the Search function.

* If a search fails, offer tips on how to get better results--or point users to a path that keeps the dialogue going (e.g. a way to email you and tell you what they are looking for.) Witness the search term function Google added for misspellings: "Did you mean...?". Even if none of the choices they provide help you, this feature builds good will and encourages the user to try again.
* Make sure that the Browse and Search functions are clearly separated and mutually exclusive--or users will think they can browse and then refine their choices by searching within the category they've chosen
* Lose the Boolean logic--only statisticians want to define their search with strings. Offer a way to get a pop-up window that shows users how to enter words in the search box to optimize results--e.g. Chicago-style pizza in Los Angeles--and doesn't require them to leave the page they are on.
* There are many ways to define a label or word--rug vs. carpet, PDA vs. handheld, sofa vs. couch. Any way you say it should get results.
* Offer Advanced Search only after Basic Search has failed. Limit the options you offer so it isn't too advanced for the user.
* Make sure people can search on the dimensions that are most important. Focus groups are a good place to learn what criteria are most important to search on (e.g. for sweaters, which criteria are key: color, fiber, price, size, style or all of the above?)
* This isn't English class. All of us spellers, the good, the bad and the terrible, should still be able to get the results we seek.
* Make it clear what universe they are searching--your site or the entire Web.

As much as people love the Web for the access it offers to a huge database in cyberspace, most people will tell you that their Search experience is, on the whole, a very frustrating one. And, what is worse, when Search fails the user, they often equate the fact that they can't find something with the perception that you don't offer it.

The silver lining here is that you can truly differentiate your site and build a relationship with users by offering a Search function that provides them with the results they seek.

What we've seen consistently over time is that companies--small and large--who bring target users into the development process at key junctures get tremendous payback for their investment. The result:

* Sites that build lasting customer relationships
* Sites that "beat" the competition by being first in market to identify and address unmet needs with new features and content
* An accelerated development process

Most importantly, having users provide information about their needs, expectations, language and logic enables developers to think like users--vs. copywriters, graphic designers or programmers--and, in so doing, create powerful user-driven site experiences.

The concepts from this article are taken from a book by the same name: Back to the User: Creating User-Focused Websites by Tammy Sachs and Gary McClain, Ph.D. (New Riders Press: 2001). Also see Digital Web Magazine's review of Back to the User: Creating User-Focused Websites.

Tammy Sachs is President of Sachs Insights, a qualitative research consultancy whose goal is to bring a customer voice to Web site, software, and interactive voice response design. Tammy leads a staff of skilled strategists and researchers who conduct focus groups, usability research, ethnography, and site assessments. Prior to founding Sachs Insights, Tammy was a researcher and developer at Citibank working on delivery of online banking, yellow pages and shopping, way before the Internet. Prior to that she was a senior planner at Ogilvy & Mather. When not trying to make technology "fit for humans," Tammy searches the globe for antique dragons and listens to old time music.


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